Virtual Reality Jobs - Software Development Engineer (volumetric video capture systems), 11245

at WinMax
Location San Francisco, CA
Date Posted August 9, 2019
Category Default
Job Type Contractor

Description

Software Development Engineer 
6 months Contract
San Francisco, CA       
 
About Us 
The Mixed Reality Capture Studio team is located in the heart of San Francisco, and we create the technology behind volumetric video. With your help we’ll bring holograms of dynamic people and performances to augmented reality, virtual reality, and even 2D screens. Our team’s tech is a critical component of Client’s vision for the future of Mixed Reality experiences, and unlocks the potential to tell human stories in ways we have not yet dreamed to add emotional and practical value to your world.  
Overview
In this role, you will help develop volumetric video capture systems using the latest technologies.  You’ll work collaboratively with other engineers and researchers to improve and develop new systems and tools for reliable and efficient capture, ingest and transmission of volumetric content. 
Main Responsibilities  
§     Video capture system design and development, including hardware specification, configuration and system integration 
§     Software development of tools for camera sync, calibration, capture, recording, transmission and management of data