|Location||Culver City, CA|
|Date Posted||July 30, 2019|
You have the extensive artistic and technical expertise and the ability to create immersive, living, and fully-realized environments. Must adhere to technical specifications when creating environmental assets. Creating original high-quality textures using various tools and middle-ware. Creating and retopologizing high-poly sculpts and developing low poly in-game models based on original concepts....