3D UX VR Designer
Published | August 5, 2022 |
Location | Texas City, TX |
Category | Default |
Job Type | Full-time |
Description
Job Description
Role: 3D UX VR Designer
Location: Irving, TX
Duration: 12+ Months
Description:
Our client is seeking a VR designer to work with the Lead VR Designer to conceptualize and design interfaces and experiences for next gen VR and AR products.
NOTE: PORTFOLIO/LINKS OF WORK STATING INVOLVEMENT ON EACH PROJECT ABSOLUTELY REQUIRED.
WILL NOT CONSIDER WITHOUT PORTFOLIO/LINKS WITH EXPLANATIONS OF CANDIDATE"S INVOLVEMENT ON EACH PROJECT.
Required Skills:
. 2 - 4 years' experience in Interface Design, Web Design, or Mobile Design
. 4+ years' experience in 3D modelling (3DS Max, Maya, Cinema The Client or equivalent)
. 2+ years' experience in computer animation
. 2+ years' experience in Adobe Photoshop and Adobe Illustrator (or equivalent)
. Some experience sketching or prototyping interfaces (paper or otherwise)
. Excellent communication skills
Plusses:
. Experience in Unity 3D or Unreal Engine.
. Experience writing code for prototyping in 3DS Max, Maya, Unity 3D, or Unreal Engine
. lready knowledgeable of VR/AR design principals
Responsibilities:
. Prepare design assets (3d models, textures, animations) for hand off to development team
. Support development team in any modifications/tweaks to assets through project delivery and beyond
. Work with Lead VR UX Designer to conceptualize VR and AR interfaces and experiences
. ttend kick-off meetings and document design requirements
. Work with Lead UX Designer in creating design mock-up animations and interactive prototypes to clearly communicate experience to development team
. Occasionally user-test releases from development team to ensure design compliance.
. Work with rest of UX team to conceptualize/test/play new ideas for VR/AR experiences.
Keywords:
. User Interface (UI) Design, Web Design, or Mobile Design = Ok
. Game Design or Visual Effects (VFX) Design = Even better
. 3D Modelling
. nimation or Motion Graphics
. Prototyping
. User Research
. Human Centered Design (HCD) / User Centered Design (UCD)
. Wireframes
. Unity 3D or Unreal Engine
. User Flows / Use Cases / Task Flows